Joined: 20 Jun 2012
Location: Behind you
|Posted: Sun Jan 19, 2014 5:50 am Post subject: Undeploy Units
|So as i thought that Dropshipad can deploy units then it must have function to undeploy units too, like a unit that stand in one square with the building is able to be undeploy through command in unit (only one unit per turn just like the deploy command), but the units that allowed to undeploy is only normal units (not commander or even unique units and units with unique mods).
Then how about the cost? well i think to undeploy it must have the same cost as deploying units. But to make it more fair for players, the Undeploy cost must cost like 150% than normal dropcost
I hope this idea is good cause this will help a lot of problems
and comment and advice is welcome here
In game called DevilSteam
one day at PR fac chat ...
DevilSteam [12:11am 19]
But we're all reds
Tirptiz [12:10am 19]
and go to WAAAAAARRRR, all reds must die