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esika like pvp planet for lvl higher than lvl 41

 
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Mikeyblaze
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Joined: 14 Dec 2011
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PostPosted: Tue Dec 10, 2013 5:40 am    Post subject: esika like pvp planet for lvl higher than lvl 41 Reply with quote

Just a thought.. but what if there was a planet with Esika like CE limitation but still styled after esika. most people say thats konu but on konu u could over drop if u wanted. Esika was always a small scale pvp battle and that was alot of fun.
so a planet with
1-2 relics
half the size of konu
half the konu payout
half the konu cycle
Ce limits like esika but obviously for higher lvl's

Could help people emerging from esika to jump into a element they are familiar with instead of the trial by fire. Also help people gather command who cant devote 90 minutes to a planet.
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Slider
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Joined: 14 Mar 2009
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PostPosted: Tue Dec 10, 2013 4:12 pm    Post subject: Reply with quote

what you mean is called Zedus, btw
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Mikeyblaze
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PostPosted: Tue Dec 10, 2013 6:13 pm    Post subject: Reply with quote

Zedus is a FP planet, there isnt a personal profit in it unless your faction pays for the FP's. With a relic tho people could cover their drop cost and profit immediately on horizon without waiting. So what im suggesting has similiar restrictions to Zedus but in a smaller konu enviroment.
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corclaork
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Joined: 26 Aug 2008
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Location: The Mohawk Wasteland

PostPosted: Wed Dec 11, 2013 3:43 pm    Post subject: Reply with quote

good idea maybe a CE scale comparable to rynn or even a hard unit limit of like 10 or something. size and time limit seem ok (less walking more combat focused) but keep the total highest cmd payout around 1k per cycle. ( be it with 3 relics worth 300 cmd each or 2 worth 500 but keep it comparable to konu).

cor
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Mikeyblaze
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PostPosted: Thu Dec 12, 2013 2:44 pm    Post subject: Reply with quote

thats kinda exactly what i was thinking with the relics, sumtimes the small scale pvp is just as enjoyable as the large scale. Esika was so much fun. the zedus limit is a lil too low (1k CE for over lvl 50?)
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ItsNick
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Joined: 23 Dec 2008
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Location: India

PostPosted: Sun Dec 15, 2013 4:26 am    Post subject: Reply with quote

Im hoping for 2 units max
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razzerblade
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Joined: 26 Feb 2008
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Location: Saginaw, MI

PostPosted: Sun Dec 15, 2013 7:30 pm    Post subject: Reply with quote

I'm really feeling this idea here. i like nick's idea with the two unit max maybe that way its still kinda hard but not at 1k ce
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yinuss
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Joined: 13 Jul 2008
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Location: Australia/China

PostPosted: Mon Dec 16, 2013 7:40 pm    Post subject: Reply with quote

Love this idea.
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Mikeyblaze
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PostPosted: Fri Dec 20, 2013 12:12 am    Post subject: Reply with quote

so just to recap
45-60 turns
2 relics worth 400-500 command each for a whole cycle
CE limit of 5k Or 2500CE limit per unit max 2-3 units
half the size of konu

just a thought but with infernus being a simple planet could this be a intermediate planet? just throwing it out there. I still like the original idea personally.
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yinuss
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PostPosted: Fri Dec 20, 2013 8:33 pm    Post subject: Reply with quote

Like all of the above with the exception of the 'intermediate planet' idea.
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yinuss
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PostPosted: Sat Dec 28, 2013 9:06 pm    Post subject: Reply with quote

I'd like to add to this idea:

An alternative to creating a new planet might be to simply add a ce restriction to konu along the lines of -

10,000 CE Limit (+10% of base CE for bases over 500,000)

Gives enough space for a heavy commander plus two or three extra units. Also allows some extra ce for the big mining bases.

EDIT: Or alternatively, and more simply, impose a flat 16,000 CE limit. Enough for a super-commander and fairly small squad (also enough for the miners).
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corclaork
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PostPosted: Sun Dec 29, 2013 10:25 am    Post subject: Reply with quote

no. konu is the only good planet where anything can truly happen. replace esika since any new pvpers can move straight into konu with out being steamrolled(not that anyone cares about new players).

cor
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