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Wakka Intermediate

Joined: 24 Jan 2013 Posts: 131
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Posted: Sat May 18, 2013 9:06 am Post subject: #98 - [Bug Fix] No more 0% armor possible(ADDED) |
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https://sourceforge.net/p/dropshock/tickets/98/
Self-explanatory bug fix to stop the UI bug that can be confusing when things are alive at 0% armor.
Thanks to Vanoi for coding this.
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Walterohdim Site Admin

Joined: 15 Jun 2006 Posts: 1629 Location: Somewhere with lots of doors
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Posted: Sat May 18, 2013 10:25 am Post subject: |
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Support.
I am super happy to see Vanoi coding stuff again. _________________ Wannabee historian of Tinywarz. Through the building of myth we will build community. M. Scott Peck
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Trerro Council Member

Joined: 11 Mar 2008 Posts: 1351
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Posted: Sat May 18, 2013 11:20 am Post subject: |
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Support... eliminates one more source of newbie confusion. _________________
trumpetguy wrote: | And if you double-integrate a BAIII does it become a BAV? |
RoseThorn wrote: | Trade chat makes me think everyone is a Moogle... Saying noob instead of "Kupo" |
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krisjaniz Mentor
Joined: 17 May 2009 Posts: 471
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Posted: Sat May 18, 2013 1:30 pm Post subject: |
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AYE _________________
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Dark Leth Council Member
Joined: 05 Jul 2005 Posts: 1498
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Posted: Sat May 18, 2013 2:20 pm Post subject: |
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corclaork Council Member

Joined: 26 Aug 2008 Posts: 519 Location: The Mohawk Wasteland
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Posted: Sat May 18, 2013 4:31 pm Post subject: |
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Bug fix. Support.
Cor _________________ Contact Email: calaclark@gmail.com
in game name : corclark
Sacred_Tribune out in the wild. |
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Frizz Site Admin

Joined: 10 Jun 2005 Posts: 3814
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Posted: Sun Jun 02, 2013 9:28 am Post subject: |
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Added,
_f _________________
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