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Council Approved/Rejected Code

 
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RoseThorn
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Joined: 28 Dec 2006
Posts: 864
Location: Somewhere over the Rainbow

PostPosted: Tue Jan 15, 2013 10:23 pm    Post subject: Council Approved/Rejected Code Reply with quote

The Second post will be dedicated to linking to Council Approved Codes Awaiting Verification, and codes that have been pushed through.

The Third post on this thread will be dedicated to Council Rejected Codes/Ideas

~Rose\

Color Codes Are:

GREEN -- For Buffs/Nerfs/Tweaks

RED -- For Bug Fixes

BLUE -- For New Features



(P.S. Do I need to describe the first post? Really? No.)
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Last edited by RoseThorn on Tue Jan 15, 2013 10:48 pm; edited 3 times in total
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RoseThorn
Site Admin


Joined: 28 Dec 2006
Posts: 864
Location: Somewhere over the Rainbow

PostPosted: Tue Jan 15, 2013 10:34 pm    Post subject: Reply with quote

Council Approved Code (Awaiting Implementation)

Salvaged Buildings on Faction War goes to Faction Storage
http://forum.mobrulestudios.com/viewtopic.php?t=14947

Dominus Payout Change
http://forum.mobrulestudios.com/viewtopic.php?t=14931

Firestorm/Necro Acti Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14935

DSM SE Acti Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14974

Show Slots from Salvage
http://forum.mobrulestudios.com/viewtopic.php?t=14957


Council Approved Code (Already Implemented)

No Ammo Option for Arena: By Khaibar (with Frizz Tweaks)
http://forum.mobrulestudios.com/viewtopic.php?t=14752

Taskforce removal exluded from Areans/Wulf: By Khaibar
http://forum.mobrulestudios.com/viewtopic.php?t=14811


TF Move Bug Fix:
By khaibar
http://forum.mobrulestudios.com/viewtopic.php?t=14714

Remove Non-Salvageable Units: By Khaibar
http://forum.mobrulestudios.com/viewtopic.php?t=14716

To Show the Cords. of a Killed Commander: By Khaibar
http://forum.mobrulestudios.com/viewtopic.php?t=14708

0 Armor Bug Fix: By Khaibar

http://forum.mobrulestudios.com/viewtopic.php?t=14724

DWA Half Damage From Buildings Fix:
By Frizz (and khaibar)
http://forum.mobrulestudios.com/viewtopic.php?t=14700

Add Coordinates To Log For Processors:
By Strawberry
http://forum.mobrulestudios.com/viewtopic.php?t=14732

Longrifle Doubleshot Acti Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14969

SSM Turret Acti Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14963

Unlimited Ammo on Arena
http://forum.mobrulestudios.com/viewtopic.php?t=14752

Armorer gives repair
http://forum.mobrulestudios.com/viewtopic.php?t=14837

Faction Building Actis Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14942

Autosalvage Death Fix
http://forum.mobrulestudios.com/viewtopic.php?t=14976
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Last edited by RoseThorn on Wed Jan 16, 2013 12:12 am; edited 10 times in total
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RoseThorn
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Joined: 28 Dec 2006
Posts: 864
Location: Somewhere over the Rainbow

PostPosted: Tue Jan 15, 2013 10:37 pm    Post subject: Reply with quote

Council Rejected Code/Ideas




Never Run Out of Ammo (Level <10): By Khaibar
http://forum.mobrulestudios.com/viewtopic.php?t=14712
Rejected due to hacky solution: Awaiting Further Code Updates


Dice Roll Improvement By Olla
http://forum.mobrulestudios.com/viewtopic.php?t=14695
Rejected due to negligible difference
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