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Vanoi Site Admin

Joined: 25 Aug 2005 Posts: 1403 Location: Avoiding You (The Void)
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Posted: Thu Oct 24, 2013 2:15 am Post subject: #123 - [Changes] Node Arena Changes (Approved) |
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https://sourceforge.net/p/dropshock/tickets/123/
Bunch of Changes involving Nodes and Arenas
-Seperated Nodes from Bandits
-Unrestrict AI from AllowBand
-Seperated Base/Bandits from Nodes
-Added Two Win Conditions to Arena
-Raised Army Limit to 500 at the cost of 1 TB/10 up to 500
-Set Bandit Stat minimum to 0-1000 so you can have 0 stats except for Armor
-Set Bandit Spawn Rate from 0-100 so you can modify Node Bandits without random Bandits
-RegenModA so you can have percentile changes to Bandit Regen
-Hack check done on turn 0 to prevent dropping on people _________________ The person who will go to great lengths to fight boredom...

Last edited by Vanoi on Tue Oct 29, 2013 8:51 pm; edited 1 time in total |
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ParalyzeD Intermediate
Joined: 16 Mar 2009 Posts: 461
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Posted: Thu Oct 24, 2013 5:35 pm Post subject: |
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Aye, no reason not _________________ IGN : eV |
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corclaork Council Member

Joined: 26 Aug 2008 Posts: 519 Location: The Mohawk Wasteland
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Posted: Thu Oct 24, 2013 6:31 pm Post subject: |
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support
cor _________________ Contact Email: calaclark@gmail.com
in game name : corclark
Sacred_Tribune out in the wild. |
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Dark Leth Council Member
Joined: 05 Jul 2005 Posts: 1498
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Posted: Fri Oct 25, 2013 1:45 pm Post subject: |
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Yes |
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Walterohdim Site Admin

Joined: 15 Jun 2006 Posts: 1629 Location: Somewhere with lots of doors
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Posted: Fri Oct 25, 2013 1:47 pm Post subject: |
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support _________________ Wannabee historian of Tinywarz. Through the building of myth we will build community. M. Scott Peck
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