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#114 - [Feature] Dual Barrel Crusader

 
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khaibar
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Joined: 14 Dec 2007
Posts: 1141

PostPosted: Sun Oct 06, 2013 2:17 am    Post subject: #114 - [Feature] Dual Barrel Crusader Reply with quote

First addition in the OS strux set, colorized images are getting some negative feedback. This one is in the imageset but not used along with some others. So it should be ok.



Dual Barrel Crusader
The Dual Barrel Crusader was supposed to be the go-to ballistic weapon when facing energy based weaponry. Unfortunately, its poor performance failed to impress the investors. All plans to improve the DBC are thought to be abandoned and the first and only produced batch was lost during a bandit raid on one of UF's storage facilities.

DBC 8 15 10
DBC 8 15 10

CE Factor: Int 1.1
- Looses 1 damage per 1 range.
- Rumored to be used by bandits roaming faction war planets.
- Can only be obtained if mod salvage is used.


the mod_sortedG in mod_data.js may not be accurate but I don't think that's gona be an issue

Conditions to salvage:
- Have to be on a faction war planet
- Have to be using modsalvage (the thing is useless)
- Have to hit one of the basic bandit mods (Not gona go with the detailed math)
- If all conditions satisfied, 20% chance to get the DBC


The faction war planet only condition is to encourage the use of node drag bases again. Each planet will have it's own salvage-only mods soon.

https://sourceforge.net/p/dropshock/tickets/114/
https://sourceforge.net/u/osbar/dropshock/ci/32c7f421049c7b6973b5ecb81046268f857e2e9c/

open forum link: http://forum.mobrulestudios.com/viewtopic.php?p=153976#153976


Last edited by khaibar on Tue Oct 08, 2013 1:32 am; edited 1 time in total
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Dark Leth
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Joined: 05 Jul 2005
Posts: 1498

PostPosted: Mon Oct 07, 2013 1:10 pm    Post subject: Reply with quote

Remove the apostrophe in 'its'.

Otherwise, I like the idea. We'll need to play around with it to test, obviously, but seems like it could be quite fun.
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ParalyzeD
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Joined: 16 Mar 2009
Posts: 461

PostPosted: Mon Oct 14, 2013 8:00 pm    Post subject: Reply with quote

"- Looses 1 damage per 1 range."

clarification needed for me please, does this mean that it does 15 base damage at 0 range and 14 on 1, all the way to 7 at 8?

Still kinda op, even if its salvage only. nay tone it down a little more
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corclaork
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Joined: 26 Aug 2008
Posts: 518
Location: The Mohawk Wasteland

PostPosted: Wed Oct 23, 2013 12:22 pm    Post subject: Reply with quote

agree with eV maybe lower the range to 7 (isnt so easy to get to 10 rng). nay

cor
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