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#121 - [Change] Enable B/M for Stealth (Approved)

 
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Vanoi
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Joined: 25 Aug 2005
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Location: Avoiding You (The Void)

PostPosted: Tue Oct 15, 2013 2:30 am    Post subject: #121 - [Change] Enable B/M for Stealth (Approved) Reply with quote

https://sourceforge.net/p/dropshock/tickets/121/

Now that stealth isn't as "surprising" I believe we should really reenable the weapons as the process for disabling them just seems... to not fit.
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Last edited by Vanoi on Sun Oct 20, 2013 12:18 am; edited 1 time in total
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khaibar
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Joined: 14 Dec 2007
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PostPosted: Tue Oct 15, 2013 2:40 am    Post subject: Reply with quote

you only see stealth in your own sector, not ones that are 1 square away from you but in another sector.

So.... I dunno
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Dark Leth
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Joined: 05 Jul 2005
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PostPosted: Tue Oct 15, 2013 7:10 pm    Post subject: Reply with quote

I'm in favor of trying it and seeing how it impacts stealth combat.
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ParalyzeD
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PostPosted: Thu Oct 17, 2013 6:37 am    Post subject: Reply with quote

aye, stealth was overnerfed imo, theres no surprise left in stealth anymore. THis might be good change
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corclaork
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PostPosted: Sat Oct 19, 2013 8:22 pm    Post subject: Reply with quote

also support a trial. with stealth being fixed i feel that it is useful in certain circumstances but not so much that they make fighting stealth difficult.

cor
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