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Nodes payout

 
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Per turn income
1 credit , 3 for super
42%
 42%  [ 3 ]
0.05 command, 0.15 for super
28%
 28%  [ 2 ]
B33R, W33D for super
28%
 28%  [ 2 ]
Total Votes : 7

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khaibar
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Joined: 14 Dec 2007
Posts: 1141

PostPosted: Fri Oct 04, 2013 10:04 am    Post subject: Nodes payout Reply with quote

Applies to both infernus and hellion

Per turn:

- Normal nodes = 1 credit
- Super node = 3 credits

On payout:

- Normal nodes = 1,000 credits
- Super node = 1 tb

On horrizon

- Normal nodes = 10,000 credits
- Super node = 5 tbs


https://sourceforge.net/p/dropshock/tickets/112/

https://sourceforge.net/u/osbar/dropshock/ci/6c86a1889055d2b6f6f69bdc25b8b4cf880aab34/

I don't want to blow up some faction's millions... please double check...


Last edited by khaibar on Fri Oct 04, 2013 10:37 am; edited 2 times in total
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FluffyHugs
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Joined: 26 Aug 2013
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Location: Candy Mountain

PostPosted: Fri Oct 04, 2013 10:22 am    Post subject: Reply with quote

Smile Suppppportttttt but make credits commands? >Very Happy
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khaibar
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PostPosted: Fri Oct 04, 2013 10:25 am    Post subject: Reply with quote

Can't give 1 command per turn...
And there is no way ingame to get credits other than tb->credits thing so I thought this would be nice
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FluffyHugs
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Joined: 26 Aug 2013
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Location: Candy Mountain

PostPosted: Fri Oct 04, 2013 10:27 am    Post subject: Reply with quote

But thats fine...is it not? credits aren't main source of life....its the tbs or command Wink and maybe not 1 command a turn but how about .1 command or .01? just like ending a turn early!
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khaibar
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PostPosted: Fri Oct 04, 2013 10:29 am    Post subject: Reply with quote

if it gets enough support Cool, i'll add a poll
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wannabe121
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PostPosted: Fri Oct 04, 2013 11:17 am    Post subject: Reply with quote

I'm in the credit fanbase, to be honest. With so many players having closed up shop with all their resources in tow, I'm amazed at how steady the CR market has been. And I'd rather have a steady, low-value means of transaction than a higher-value, more volatile one.
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olla wrote:
... Much better than nukes, that's too North Korean IMHO.
If these nukes are north korean, implement them anyway. They wont get 3 squares before tripping on a rock and turning into salvage.
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haloguy48
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PostPosted: Wed Oct 09, 2013 1:59 am    Post subject: Reply with quote

wannabe121 wrote:
I'm in the credit fanbase, to be honest. With so many players having closed up shop with all their resources in tow, I'm amazed at how steady the CR market has been. And I'd rather have a steady, low-value means of transaction than a higher-value, more volatile one.



Agree with this point. I like the Credit idea and on payout how the Super gives TBs, so it helps still.

HG48
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http://forum.mobrulestudios.com/viewtopic.php?p=149822#149822
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