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Flying Units

 
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diegs231
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Joined: 20 Apr 2010
Posts: 30
Location: The Philippines

PostPosted: Sun Nov 18, 2012 8:14 pm    Post subject: Flying Units Reply with quote

Can't we have units that fly?
Faster, smaller armor and shield, strong missiles, weak energy and ballistic weapons. They can also be use for scouting.

What do you think?
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maXDooom
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Joined: 07 Dec 2011
Posts: 757
Location: in perverted places

PostPosted: Mon Nov 19, 2012 5:21 am    Post subject: Reply with quote

that was suggested many times, and this belongs to suggetion section of forums, i hardly doubt we will have them, frizz didnt log in for a long time


and who r u??
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Walterohdim wrote:

I would be so mad I would Tomo Rage, and probably lose my mod ship and council seat.

Walterohdim
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Walterohdim
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Joined: 15 Jun 2006
Posts: 1629
Location: Somewhere with lots of doors

PostPosted: Mon Nov 19, 2012 6:48 am    Post subject: Reply with quote

Replace stealth units with "fake" flying units. By fake I mean call it flying, but have it not have any real effect, except for maybe some targeting effects.

Walterohdim
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maXDooom
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Joined: 07 Dec 2011
Posts: 757
Location: in perverted places

PostPosted: Mon Nov 19, 2012 9:06 am    Post subject: Reply with quote

if we ever add airborne we should aswill add navy XD
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Walterohdim wrote:

I would be so mad I would Tomo Rage, and probably lose my mod ship and council seat.

Walterohdim
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haloguy48
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Joined: 12 Jul 2006
Posts: 1221
Location: Looking for Group archives

PostPosted: Tue Dec 04, 2012 6:57 am    Post subject: Reply with quote

maXDooom wrote:
if we ever add airborne we should aswill add navy XD


I'd love to see water on planets. Ground units receive -50% to all movement, pro-water units gain +50% movement, and gain +# to hit.
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http://forum.mobrulestudios.com/viewtopic.php?p=149822#149822
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Vinzkillx
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Joined: 20 Jun 2012
Posts: 92
Location: Behind you

PostPosted: Mon Dec 17, 2012 4:17 am    Post subject: Reply with quote

actually hover unit is a low flying unit but it counted as ground unit, water planet will be good i like it but planet always have some land so when there was water there must be land to, actually water unit design to hit far but in this game we might build it variation. and by the way it most annoying idea i ever heard because water unit can hit far and we didn't notice it. anyone think like me?
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