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United Federation and Rebel Combine strux :)
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Do you think these units are balanced? (Templated ones)
Yes
69%
 69%  [ 56 ]
No
11%
 11%  [ 9 ]
I don't care you are a sadisitic person to even come up with this crap
19%
 19%  [ 16 ]
Total Votes : 81

Author Message
kunjuro
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Joined: 29 May 2008
Posts: 1629
Location: Philippines

PostPosted: Sun Jul 10, 2011 3:56 am    Post subject: Reply with quote

REBEL COMBINE

Incinerator Energy Platform
Designed to demolish stationary targets with ease, the Incinerator Energy Platform is a vaunted and terrible sight to behold on the battlefield. It was created by combining the fearsome Ravager Main Cannon with the base chassis for the old but venerated Mammoth Combat Support Vehicle. Packing incredible shields, and a stable chassis, the Incinerator can take a lot of beating before going down. Commanders who hope to beat this monstrosity must take advantage of the fact the Ravager Cannon greatly hinders the Incinerator's Mobility and the pitiful range of the cannon.

Stats
Shields: 80 [ 20%/ 16 Shields / Turn ]
Armor: 40
Controlled / Max Speed: 6 / 1
Combat Efficiency:Adv 2050 ( Advance)

Weapons
RVG 0 100 1


Incinerator Energy Platform Abilities:
- Ravager Main Gun/RVG: Units hit by this weapon have their max speed reduced by 6 this turn. Main gun receives no bonus from other mods

- Energy Mods added to this unit that have a range greater than 0 receive + 18 damage and their range is set to 0.

On-unit Actis:
EMP Shield (: 8):Incinerator takes 25 less damage from incoming attacks this turn but takes 100 EMP damage
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