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  Topic: Intro needed
wannabe121

Replies: 6
Views: 3748

PostForum: General Discussion   Posted: Fri Oct 30, 2015 10:07 am   Subject: Intro needed
Re 8: You can purchase construx with TerraBucks at ~20/crate. Each crate is a random assortment of 6 simples, 3 intermediate, and one advanced construx (I think? This is another area I haven't used in ...
  Topic: Intro needed
wannabe121

Replies: 6
Views: 3748

PostForum: General Discussion   Posted: Thu Oct 29, 2015 2:38 pm   Subject: Intro needed
Let me start by saying sorry that nobody else has come along and helped. The game's been on hibernation for the past few years (with a tentative awakening come the start of next year as the rights to ...
  Topic: DWAs as actual seige units
wannabe121

Replies: 30
Views: 10179

PostForum: Suggestions   Posted: Sat Aug 01, 2015 1:22 pm   Subject: DWAs as actual seige units
In that case, make it deal reduced/no damage to units that move. You could just have stacks swap places with one another each turn. Beats defaulting to the wicker-man "size of a space" argum ...
  Topic: Greetings from Mr. and Ms. Battalia!
wannabe121

Replies: 16
Views: 8970

PostForum: General Discussion   Posted: Tue Jul 21, 2015 1:24 am   Subject: Greetings from Mr. and Ms. Battalia!
Heh; took you two long enough! Best wishes from the 'states. May you both live long and command with impunity.
  Topic: What should the game be called?
wannabe121

Replies: 11
Views: 4386

PostForum: Suggestions   Posted: Sun Jul 19, 2015 3:20 pm   Subject: What should the game be called?
Are we legally allowed to use the TinyWarz title? Wouldn't want to worry about a class-action down the line in case Mob Rule Studios wants to reclaim their IP.
  Topic: State of the Game?
wannabe121

Replies: 20
Views: 10147

PostForum: General Discussion   Posted: Sat Jul 18, 2015 6:53 pm   Subject: State of the Game?
just jotting thoughts down since it's been a while and is topical;

We could go the Valve way with strux, making them salvageable or dropped every X command you receive up to a maximum for such-and- ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Wed Sep 17, 2014 8:53 am   Subject: Looking for community input
Alright; I see a few things that could use some elaboration:

1) New players deployed in the Neutral Zone might think it's a training or PvP planet; they spend 30+ minutes looking for the bases of o ...
  Topic: Player-event based campaign
wannabe121

Replies: 16
Views: 7491

PostForum: Suggestions   Posted: Tue Sep 16, 2014 6:50 am   Subject: Player-event based campaign
Don't remember much in the way of epic battles, maybe if I jot down some factions it'll jog some memories...

NWA
Cult of Taris/Riona (I think there was one for either Esi or Konu as well?)
Int ...
  Topic: What should the game be called?
wannabe121

Replies: 11
Views: 4386

PostForum: Suggestions   Posted: Tue Sep 16, 2014 6:42 am   Subject: What should the game be called?
Ohgodyespleasegreen.

Also, you forgot TerraDominus. We swapped to that for a few months when TinyBucks became TerraBucks. If we really wanted to emulate Frizz, we should probably rename it "si ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Mon Sep 15, 2014 3:04 pm   Subject: Looking for community input
Ya know, the more I read it, the more sense Batt makes.

Let me spitball some ideas now that I'm trying to imagine how we could try to keep some of the esprit of TW while making it appeal to non-har ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Thu Sep 04, 2014 2:22 pm   Subject: Looking for community input
Now on the other hand, Harbringers anyone remember that faction? Bunch of guys came in apparently friends of frizz? They didn't last very long because they got choked out by everyone.

Yea, I rememb ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Thu Sep 04, 2014 6:40 am   Subject: Looking for community input
Hm; what if we made significant changes to how the game played and coupled it with a soft reset + market vitalization changes (such as the limited use strux)? I know it'd be asking a lot of our coder( ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Wed Sep 03, 2014 10:23 am   Subject: Looking for community input
We could port all current items and commanders into "Legacy" items, representing the pivotal role they've had in the formation of TinyWarz up to the present day. Their antiquated constructio ...
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Mon Aug 11, 2014 11:44 am   Subject: Looking for community input
'Grats on the degree, rav!
  Topic: Looking for community input
wannabe121

Replies: 85
Views: 40301

PostForum: General Discussion   Posted: Wed Aug 06, 2014 4:29 pm   Subject: Looking for community input
Huh; here I thought the game really was done, good to see I (possibly, tentatively) was wrong.

I wouldn't mind helping out; editing/creating text, story ideas, etc.. College is starting soon so I m ...
 
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