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Drop Shock Forum Index
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  Topic: wassup!
Stealth21

Replies: 6
Views: 5430

PostForum: General Discussion   Posted: Sat May 24, 2014 6:07 am   Subject: wassup!
Hey guys, just wanted to say something...

When I started playing this game I was 16years old. The game was really great back then, the chat box gave us all the opportunity to talk to other players( ...
  Topic: Proposed SJM Nerf
Stealth21

Replies: 49
Views: 8494

PostForum: Suggestions   Posted: Sun Apr 21, 2013 1:23 am   Subject: Proposed SJM Nerf
WTF? SJM is fine. It's been there for so long and it has been used moderately. Leave it. There are more units that needs fixing than this one.
  Topic: Proposed SJM Nerf
Stealth21

Replies: 49
Views: 8494

PostForum: Suggestions   Posted: Thu Mar 21, 2013 7:04 pm   Subject: Proposed SJM Nerf
If SJM gets a nerf, it will become useless.

It's fine as it is.
  Topic: Suggested Rynn Changes
Stealth21

Replies: 12
Views: 2077

PostForum: Suggestions   Posted: Wed Mar 20, 2013 11:56 pm   Subject: Suggested Rynn Changes
LIKE! Wink
  Topic: Dragoons
Stealth21

Replies: 48
Views: 7574

PostForum: Suggestions   Posted: Wed Mar 20, 2013 2:35 am   Subject: Dragoons
erm... give them deploy gun ability? increases main guns range to 15, can't move

just no retarded X var for it

Hell no, we have too many of that stuff already. More than 1 is enough.
  Topic: Dragoons
Stealth21

Replies: 48
Views: 7574

PostForum: Suggestions   Posted: Tue Mar 19, 2013 11:20 pm   Subject: Dragoons
I like krisjaniz's idea more. Sounds very simple yet so unique.

Though i believe it is still not enough for its cost. Just thinking about it, Wyverns and Dragoons have the same cost. (their uses c ...
  Topic: Bandit node bases
Stealth21

Replies: 9
Views: 2128

PostForum: Suggestions   Posted: Tue Mar 19, 2013 5:25 pm   Subject: Bandit node bases
Yeah, that could be a great idea too kris.

Well with so much bandits, chances of rewards is random. However, I think reward payment goes to player that first capture the node, could work too right ...
  Topic: Bandit node bases
Stealth21

Replies: 9
Views: 2128

PostForum: Suggestions   Posted: Tue Mar 19, 2013 5:54 am   Subject: Bandit node bases
Do u wanna mess up inf too? 100+ bandits is too much, how bout 50?

he said they will stay in node, but, that called be abused, ALOT
SSM+ out side of base quad and kill all the bandits, and getting ...
  Topic: Bandit mods
Stealth21

Replies: 2
Views: 922

PostForum: Suggestions   Posted: Mon Mar 18, 2013 8:37 pm   Subject: Bandit mods
That's why i'm suggesting to give them more uses -.-'
  Topic: Bandit mods
Stealth21

Replies: 2
Views: 922

PostForum: Suggestions   Posted: Mon Mar 18, 2013 5:06 pm   Subject: Bandit mods
I think these mods were still uses regardless of their bonuses against bandits since they have TOO HIGH CE.

Maybe lower their CE to 1.00 would be good. Since they are the only unique-designed mods ...
  Topic: Bandit node bases
Stealth21

Replies: 9
Views: 2128

PostForum: Suggestions   Posted: Mon Mar 18, 2013 4:12 pm   Subject: Bandit node bases
Should be:

~random designs
~sometimes has a shak base used
~sometimes have hoard of bandits defending on it(hoards i mean like in DOM - 100 bandits)
~sometimes(in very rare cases) will have shak ...
  Topic: HB and ASP
Stealth21

Replies: 15
Views: 2842

PostForum: Suggestions   Posted: Mon Mar 18, 2013 8:29 am   Subject: HB and ASP
not gonna happen.

How about we do it vinz? Put some bet too. Then i'll prove you what i'm saying.
  Topic: Commander tree re-work (SG/TFC/A01)
Stealth21

Replies: 52
Views: 7266

PostForum: Suggestions   Posted: Mon Mar 18, 2013 8:27 am   Subject: Commander tree re-work (SG/TFC/A01)
No it wont.

we don't need this.

What we need is something to make use of our fps and other major stuff in the game, not this.

Mass pvpers might stop dropping if we go with the CE limit.
Se ...
  Topic: Council...
Stealth21

Replies: 55
Views: 11224

PostForum: General Discussion   Posted: Mon Mar 18, 2013 5:39 am   Subject: Council...
All you ranters are freaking bullcrap. You all did nothing nor contributed anything and made a big deal on some crappy update.

NOW, WHERE ARE ALL THE COUNCIL? ARE THERE ANY UPDATES COMING? OR IS T ...
  Topic: HB and ASP
Stealth21

Replies: 15
Views: 2842

PostForum: Suggestions   Posted: Mon Mar 18, 2013 2:08 am   Subject: HB and ASP
Using same set-ups is just an example Kun. After all, they have almost same CE and are suppose to be close range fighter right? since they are energies.

HBs has more CE too... what the hell.
 
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