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Drop Shock Forum Index
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  Topic: Local test version ?
Macharius

Replies: 2
Views: 1388

PostForum: Open Source   Posted: Fri Feb 08, 2013 2:28 pm   Subject: Local test version ?
I recieved an email about "Drop Shock is now Open Source!", are there a version that can be run locally with a few test players/factions ?

Or is it just a few files of the game that are s ...
  Topic: E X P
Macharius

Replies: 5
Views: 615

PostForum: Suggestions   Posted: Wed Apr 07, 2010 9:49 am   Subject: E X P
I start a reply, and then i realize that i have no more reason to waste my time on this useless stuff.
  Topic: E X P
Macharius

Replies: 5
Views: 615

PostForum: Suggestions   Posted: Wed Apr 07, 2010 7:07 am   Subject: E X P
Manual mining could give exp, it's not that much different from killing bandits, but it seems Frizz want exp gain essentially from PvP, he don't want that we gain level by killing bandits after low le ...
  Topic: Exp scaling on bandits
Macharius

Replies: 8
Views: 1079

PostForum: Suggestions   Posted: Mon Apr 05, 2010 1:55 pm   Subject: Exp scaling on bandits
On Aldus:
received 669 exp for an ares with CAS and below 1000CE, that was 1 unit spawn but i doubt that spawn with several units will be take into account for exp on bandits.

You sure the scale w ...
  Topic: POT
Macharius

Replies: 67
Views: 6096

PostForum: General Discussion   Posted: Mon Apr 05, 2010 10:45 am   Subject: POT
333
  Topic: What about the simples?
Macharius

Replies: 9
Views: 896

PostForum: Suggestions   Posted: Mon Apr 05, 2010 10:38 am   Subject: What about the simples?
I think that for simple we can make there build cost very low (maybe remove mods requiste and divide by 3 or 4 build cost), this way simple become expandable units. Lot of use can be found for sacrifi ...
  Topic: Shared Construx
Macharius

Replies: 4
Views: 632

PostForum: Bugs   Posted: Sun Apr 04, 2010 4:02 pm   Subject: Shared Construx
No, we get +50 for integration but limited to +20 for build
  Topic: Bandit
Macharius

Replies: 8
Views: 1147

PostForum: General Discussion   Posted: Sun Apr 04, 2010 2:42 pm   Subject: Bandit
Seriously make bandits on aldus x2 stronger but gives same exp, what's the point ?
  Topic: A few observations about expasions
Macharius

Replies: 11
Views: 1473

PostForum: General Discussion   Posted: Sun Apr 04, 2010 7:59 am   Subject: A few observations about expasions
If you put a limit at 10/15 same units deploy at a time, and more for master tactician. Instead of uniform army of 1 sort of units you will have more variety.

That why i talk about army list to pu ...
  Topic: Good Friday
Macharius

Replies: 5
Views: 831

PostForum: Market Requests   Posted: Sun Apr 04, 2010 6:34 am   Subject: Good Friday
my family is catholic also we just didnt eat meat, and WRONG FORUM!!!
this should be in general discusion

Why do you talk to a spam bot ?
  Topic: Possible Update: Restricted Ability / Commands
Macharius

Replies: 114
Views: 10269

PostForum: Suggestions   Posted: Sun Apr 04, 2010 6:23 am   Subject: Possible Update: Restricted Ability / Commands
For commander, maybe some bonus won't apply to commander units, so no immortal units.

For army, Mass command issue(like mass move etc) seem good, maybe also Double amount of commands you can use(as ...
  Topic: Possible Update: Restricted Ability / Commands
Macharius

Replies: 114
Views: 10269

PostForum: Suggestions   Posted: Sat Apr 03, 2010 3:21 pm   Subject: Possible Update: Restricted Ability / Commands
This is very interesting and I'm looking forward to it. I still think the ubercommander route is way more powerful than the others, though.

Giving the small group commander either area-effect or st ...
  Topic: Possible Update: Restricted Ability / Commands
Macharius

Replies: 114
Views: 10269

PostForum: Suggestions   Posted: Sat Apr 03, 2010 12:44 pm   Subject: Possible Update: Restricted Ability / Commands
ok give the commander tree a unit cap of say 10 units

give the small force tree a cap of say 30 units.

thats should give people an incentive to go for the big forces and not just up there comman ...
  Topic: A few observations about expasions
Macharius

Replies: 11
Views: 1473

PostForum: General Discussion   Posted: Fri Apr 02, 2010 3:54 am   Subject: A few observations about expasions
I already played at magic at 5-6 players at a time, it was funny. In magic there are also limitation on number of same card you can have in your deck, if not deck with 2/3 differents cards will be sta ...
  Topic: The gravy'r next-update guessing challenge
Macharius

Replies: 28
Views: 2692

PostForum: General Discussion   Posted: Fri Apr 02, 2010 2:06 am   Subject: The gravy'r next-update guessing challenge
Act III, building updates
 
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