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Drop Shock Forum Index
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  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Sat Aug 06, 2011 8:53 am   Subject: Help me to save this game?
close this post
no one want to help
  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Wed Jul 27, 2011 12:38 pm   Subject: FEAR TO EVOLVE
Probably he have fear to evolve this game cause he don't have a clear path do do it.
If we, the player, help him showing a clear way, a way that we like, probably we can remove his fear.
  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Wed Jul 27, 2011 2:56 am   Subject: PATHOS
We all expect novity, we are couriuos about unspecified knowledge, so we must evolve a STORILINE.
Storyline put pathos in our game, I see request of new planet.
How they fit in the storyline.

An ...
  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Wed Jul 27, 2011 2:38 am   Subject: HISTORY
I'm a great history reader and the story so far is at best a bunch of .....
I can't traslate the word.
I don't mean that all the contributor made a ... work.
Indeed whe have a lot of good short st ...
  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Wed Jul 27, 2011 2:08 am   Subject: FLAVOUR
this is not an easy task so I start with what is around, what give us the scent of future.

I try to explain better, all I see in this game is builded around the effectiveness of combat, I suggest t ...
  Topic: Help me to save this game?
Dr.Banzai

Replies: 9
Views: 1518

PostForum: Suggestions   Posted: Wed Jul 27, 2011 1:59 am   Subject: Help me to save this game?
Hi all, I read a lot in the forum and I notice that a lot of player want to save this game.

I think this is good and we only have to concentrate and coordinate our effort.

As I write I'm focusin ...
  Topic: New abilities
Dr.Banzai

Replies: 17
Views: 8103

PostForum: Suggestions   Posted: Wed Jul 27, 2011 1:19 am   Subject: Re: New abilities
After Gifted Tactician


Task Force Operator - +1 Assignable Task Forces
Drill Sargent - +1 Assignable Task Forces


Battalion Leader - Task Forces Can be assigned Colors which would be repres ...
  Topic: EMP/Sabot take 2
Dr.Banzai

Replies: 15
Views: 2393

PostForum: Suggestions   Posted: Fri Jul 22, 2011 12:18 pm   Subject: EMP/Sabot take 2
i support the +3-1 idea. and while we're at it can we remove the -25% ammo from sga? its just kinda dumb. why was that ever added anyways? compared to gyro im getting one less range, 2 less dmg PER GU ...
  Topic: EMP/Sabot/Plasma
Dr.Banzai

Replies: 15
Views: 2573

PostForum: Suggestions   Posted: Fri Jul 22, 2011 12:15 pm   Subject: EMP/Sabot/Plasma
The problem has two face.
If you adopt a specific munition you have a good result no the specific target, so you must have a good cost to have a good result on the target, but a scarce result on all ...
  Topic: Armorer Merit
Dr.Banzai

Replies: 5
Views: 1034

PostForum: Suggestions   Posted: Fri Jul 22, 2011 12:00 pm   Subject: Re: Armorer Merit
1 repair of armor every turn

NOT AOE just for that unit

2 repair/turn is a little buff, a little help that don't overpower the merit.

Very good as adon to the current ability.
  Topic: Named Units
Dr.Banzai

Replies: 10
Views: 1740

PostForum: Suggestions   Posted: Fri Jul 22, 2011 11:55 am   Subject: Named Units
good idea.

You can name them in function of their setup.

very good idea.
  Topic: NO MORE PREMODS D:
Dr.Banzai

Replies: 12
Views: 1718

PostForum: Suggestions   Posted: Fri Jul 22, 2011 11:52 am   Subject: NO MORE PREMODS D:
Advantage and semplification.

Any idea that simplify is good since it don't alter the spirit or the advantage already given by the game.

If he costruction con be modified o build without the nee ...
  Topic: New abilities
Dr.Banzai

Replies: 17
Views: 8103

PostForum: Suggestions   Posted: Fri Jul 22, 2011 11:45 am   Subject: New abilities
support the idea, but not the ability,

to much advantage for Ao1.

Ao1 is he strongest so must be seriosly limited in battle, 2 TF are enogh.

Ao1 is a schirmisher/assassin role not a TF role.
  Topic: Battle Arena
Dr.Banzai

Replies: 7
Views: 1294

PostForum: Suggestions   Posted: Thu Jul 21, 2011 11:57 am   Subject: Battle Arena
Can we have a new arena or implement the existing one, to make possible battle with 2, 3 or 4 faction.
I esplain better, is a request for more cooperative strategy.
With a given set of rules players ...
  Topic: 4 faction way ( to save the game)
Dr.Banzai

Replies: 6
Views: 989

PostForum: Suggestions   Posted: Thu Jul 21, 2011 11:41 am   Subject: 4 faction way ( to save the game)
no support.

As other time discussed to have a lot of faction is not a problem, the problem is in the effect of an alliance.

Now we have the Players and they can band in a Faction.

We can adop ...
 
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